Could you be an animation hero?

Jonna, Aki, Pekka and the empty place of the fourth character

Jonna, Aki and Pekka are the heroes of ASENSI's animations. We are looking for a colleague for them. At FinnBuild we draw a fourth character to join them, and it could be you. At our stand you can also choose which tool appears in our next animation. You choose the tool and decide how the story continues. Three characters, the fourth is chosen at stand 6c2.

Take a selfie at the photo wall on our stand or build a character yourself. The entrant drawn becomes a drawn character in the animation.

Among everyone who has voted for a tool we draw the Mystery Box. The content of the box is revealed on the last day of the fair. The characters are AI-drawn.

Take part

The fourth character: selfie or your own character

Choose how you take part. Take a selfie at the photo wall on our stand or build a character yourself.

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Add a selfie to the form or choose I build a character.

Rules

  1. Organiser: ASENSI Oy, Viipurinkatu 6 lh. 2, 00510 Helsinki, Finland, business ID 3493608-5.
  2. Time and place: FinnBuild 2026, Messukeskus Helsinki, stand 6c2, 29 September to 1 October 2026. Entries are accepted from 29 September 2026 until Thursday 1 October 2026 at 13.00, when the draw begins.
  3. How to take part: Take a selfie at the photo wall on our stand 6c2 and add the picture to the form on this page. If you do not want to send a picture, build a character yourself: choose a character and the colour of its skin, hair, eyebrows, eyes and beard, its glasses, the shape of the face and the height. The characters are first shown with grey skin. Also vote for the tool that appears in our next animation. A selfie or a built character, the tool vote, name, email, phone number and marketing permission are required.
  4. Free of charge: Taking part does not require a purchase.
  5. Who can take part: Persons aged 18 or over. One entry per person. Employees of the organiser cannot take part.
  6. The fourth character: The fourth character is drawn among all entrants, selfies and built characters together. The entrant drawn is turned into a drawn character in ASENSI's animation, as a colleague of Jonna, Aki and Pekka, based on the selfie or on the character the entrant built. The character is a drawing, the organiser decides its final appearance, and the entrant's name is not published.
  7. Use of the picture: Only the entrant may appear in the picture. By sending a picture or building a character the entrant gives ASENSI permission to publish it and to use it as the model for a drawn character. Pictures are deleted on 15 October 2026 at the latest, except the picture of the entrant drawn and pictures that have been published.
  8. Prize: The Mystery Box known from the film. The content of the box is revealed on the last day of the fair. The prize cannot be exchanged for money or for another prize.
  9. Draw: On Thursday 1 October 2026 at 13.00 at stand 6c2 both the fourth character and the Mystery Box are drawn among all entrants. Winners are informed personally by phone or email as soon as possible, at the latest within five business days of the draw. Handing over the prize is agreed with the winner. The winner's name is not published.
  10. If the winner cannot be reached: If the winner is not reached within four days of the notice, or does not meet the conditions of entry, the organiser draws a new winner. If the new winner is not reached within four days either, the prize is not awarded. If the prize is returned because of incorrect contact details, it is not sent again.
  11. Tool: The tool for the next animation is chosen by vote: the tool with the most votes wins. No compensation is paid for a vote.
  12. Liability: The organiser's liability is limited to the value of the prize. The organiser is not liable for incorrect contact details given by the entrant, nor for technical or telecommunication faults that prevent an entry or a notice of winning from arriving. The organiser is not liable for costs caused by taking part, nor for damage caused by the use of the prize. The organiser may reject an entry that breaks the rules.
  13. Force majeure: The organiser is not liable for delays or obstacles caused by a reason beyond the organiser's control, such as cancellation or interruption of the fair, an order by the authorities, industrial action, a power or telecommunication failure or a disturbance in the delivery of the prize. In a case of force majeure the organiser may postpone the draw or suspend or cancel the competition, and the organiser is not obliged to replace the prize with another prize.
  14. Changes to the rules: The organiser reserves the right to change the rules. Changes are announced on this page.
  15. Taxes: The organiser pays the lottery tax.
  16. Privacy: Taking part requires marketing permission: ASENSI may send the entrant news and offers by email and by phone. The permission can be withdrawn at any time by writing to info@asensi.fi. Name, email and phone number are used for the draw, for contacting the winner and for ASENSI's marketing. The data is stored in the system of ASENSI's website and is not passed on. Contact details are kept for marketing until the permission is withdrawn. The data of those who have withdrawn their permission is deleted on 15 October 2026 at the latest, two weeks after the draw, and after that immediately on withdrawal. In other respects personal data is processed according to ASENSI's privacy policy: asensi.fi/privacy-policy.
  17. Acceptance: By sending the form you accept these rules.